
Levels 70, 82, 93 repeat again for old players as one-shot levels in later stages of Homescapes. Level 70 is featured in the Double Planes tutorial. Level 95 might not be the easiest one, but you can totally beat it with some practice :) Check out our strategy in the video below. Button, bow tie, or teapot level goals are now only lamp, book or cup ones. It also introduces combos, which later appear as a level goal in level 1506. Level 6 is the first level to have a moves redundancy. This set of levels can restore Austin's bedroom, the hall, and some of the kitchen. Homescapes Homescapes Guides, Tutorials and Video Walk-through for All Levels. These are common in Levels where new Elements/In-Game Boosters are introduced, or when multiple levels increase in moves due to an update. Good luck and thumbs up Our official Facebook community. *This level has had an increase in moves. Watch our newest video tutorial to find out how you can beat level 95. Games like Tetris, Chain Shot (SameGame) and Puzznic influenced many of the puzzle titles we have today. If you have a tip for Homescapes level 2395 we welcome you to leave a comment below Also, feel free to ask any questions you might have. What makes me so annoyed? Apparently, 5 out of the 7 "Super Hard" levels here were formerly "Hard" levels! Levels 41 were the only levels there that were always Super Hard levels.PLEASE NOTE: If a level has been updated or revised in a recent update, contact an administrator with a screenshot of it for it to be updated. Homescapes Guide (2023 Update): Tips, Tricks & Strategies to Complete Levels Fast By: Charlie Last updated: MaTile-matching puzzle games have been around since the 1980s.
From Level 4102-4133, I encountered 22 normal levels, 2 "Hard" levels, and 7 "Super Hard" levels?! Why are there more "Super Hard" levels than "Hard" levels now? This is so intimidating! Playrix is too selfish to care that players do NOT like a huge amount of "Super Hard" levels! I played a bit more than 30 levels today.
I'm pretty sure than an update to this game has upgraded many "Hard" levels to "Super Hard" levels, in addition to decreasing the number of moves on them. But there's actually something else that's bad, too (although it may not be worse that the aforementioned problem). Ok, the fact that the developers reduced the number of moves you get for levels is already a bad start.